Atlassino Academy · Roulette · Lesson 1

Wheels and the layout

A roulette wheel has one zero or two, and the layout tells you which before a chip goes down. Here is how to read it, and how to name any bet by where its chip sits.

  • About 17 minutes
  • Illustrated hosts: Leo and Maya
  • Last checked 18 October 2026

Two roulette tables stand side by side, and from a step away they look alike. What is the one thing to count before a chip goes down?

The short answer

The zeros. A wheel with one zero has 37 pockets and a wheel with a zero and a double zero has 38, and that one extra green pocket nearly doubles the price of almost every bet on the layout. The zeros are printed at the head of the layout as well as on the wheel, so you can count them from the layout alone.

Count the zeros, and the number of pockets on the wheel follows; the number of pockets sets the price of almost every bet on the layout.

ZerosOnea single green 0
Pockets on the wheel37the numbers 1 to 36 and the zeros
Price of almost every bet2.70%of the money bet, on average
ZerosTwoa green 0 and a green 00
Pockets on the wheel38the numbers 1 to 36 and the zeros
Price of almost every bet5.26%of the money bet, on average

The two rows differ in one thing, the double zero. The numbers 1 to 36 are the same on both wheels and the payouts named on the layout are the same on both, so the extra green pocket is the whole of the difference between the two prices.

Leo holds an open hand toward a roulette wheel whose plain pockets alternate red and black with a single green one, while Maya, a finger on her chin, looks from the wheel to the empty grid of the betting layout beside it.
Leo smiling, explaining with an open hand.

Leoformer dealer · rules and maths

I dealt roulette on both kinds of wheel, and the question I heard most from people at a strange table was what a bet was called. They knew where they wanted the chip to go and not what the dealer would call it. The name of a bet and its payout travel together, so a chip you can name is a chip whose payout you know before the ball is thrown.

Two wheels: one zero or two

Most roulette wheels are built one of two ways: with a single zero, or with a zero and a double zero.

One zero37 pockets
A zero and a double zero38 pockets

A wheel with one zero has the numbers 1 to 36 and the zero, in 37 equally spaced pockets. A wheel with a zero and a double zero has the same numbers 1 to 36 and both zeros, in 38 equally spaced pockets. The zeros are green.

The two wheels side by side: green pockets and the five-number bet
The wheelOne zeroA zero and a double zero
Green pockets00 and 00
The five-number bet on the layoutnone0, 00, 1, 2 and 3

The layout: inside and outside

The layout is the cloth the chips go on, and it has two areas: an inside area for bets on numbers, and an outside area for bets on larger groups of numbers, such as red or black and odd or even.

The layout with one zero
The layout with a zero and a double zero

The two layouts differ only at the head, where the zeros stand; the numbers 1 to 36 run in three long rows of twelve.

One inside bet covers one, two, three, four or six numbers, and on the layout with a zero and a double zero one more inside bet covers five. One outside bet covers 12 or 18 numbers.

The wheel order is not the layout order

On the layout the numbers run in order, 1 at one end and 36 at the other. On a wheel with one zero the numbers are not in numerical order: low numbers and high numbers alternate around the rim, and so do red and black. On the wheel with a zero and a double zero the order is more irregular.

That is why a group of numbers on the layout is only a group of numbers: a corner is four numbers and a dozen is twelve, wherever those numbers happen to sit on the wheel. For the price of a bet the only thing that counts is how many numbers the bet covers, and the layout shows that count exactly.

Inside bets: where the chip sits on the numbers

An inside bet is named by where its chip sits: in the middle of one number, on the line between two numbers, on the outer edge of a short row of three, on the point where four numbers meet, or on the outer edge where two short rows of three meet.

Six inside bets on the layout with a zero and a double zero
  • AStraight up, 35 to 1In the middle of 5. Covers 1 number.
  • BSplit, 17 to 1On the line between 11 and 14. Covers 2 numbers.
  • CStreet, 11 to 1On the outer edge, level with the short row of 19, 20 and 21. Covers 3 numbers.
  • DCorner, 8 to 1On the point where 25, 26, 28 and 29 meet. Covers 4 numbers.
  • ESix line, 5 to 1On the outer edge where the short rows of 31, 32 and 33 and 34, 35 and 36 meet. Covers 6 numbers.
  • FFive-number bet, 6 to 1On the corner where the zeros meet 1, 2 and 3. Covers 5 numbers. Only on the layout with a zero and a double zero.

The multiplier after each name is the payout the dealer calls; what it comes to in money is lesson 4.2.

Chip F exists on only one of the two layouts. On the corner where the zeros meet 1, 2 and 3, a chip covers five numbers, 0, 00, 1, 2 and 3, and the bet is paid 6 to 1. The layout with one zero has no double zero, and so no five-number bet. Why that one bet costs more than the rest of its layout is lesson 4.2 as well.

Outside bets: the boxes around the numbers

An outside bet has a printed box of its own, so the name of the bet is written on the layout: a dozen, a column, or one of the six even-money boxes.

Four outside bets on the layout with one zero
  • ADozen, 2 to 1In the box marked 1st 12. Covers 12 numbers.
  • BColumn, 2 to 1In the box marked 2 to 1 at the end of the long row that finishes at 34. Covers 12 numbers.
  • CEven money, 1 to 1In the RED box. Covers 18 numbers.
  • DEven money, 1 to 1In the 1 to 18 box. Covers 18 numbers.

A dozen and a column both cover 12 numbers and both are paid 2 to 1. The difference is the direction the group runs.

  • A dozen runs acrossTwelve numbers in order: 1 to 12, 13 to 24 or 25 to 36. The box sits below the numbers.
  • A column runs alongEvery third number, one long row of twelve, named by the number at its end: 34, 35 or 36. The box sits at that end, marked 2 to 1.

The six even-money boxes each cover 18 numbers: red, black, odd, even, 1 to 18 and 19 to 36. None of the six boxes covers a zero, and that is why the zero matters to every outside bet; lesson 4.2 counts what happens to the outside bets when the ball lands in a zero.

Which wheel is at this table

The wheel is not always in view from where you stand, and it does not have to be. Two looks settle the question before a chip goes down.

  1. Count the green boxes at the head of the layout. One box marked 0, or two boxes marked 0 and 00: the layout carries the same zeros as the wheel beside it.
  2. If the wheel is in view, count its green pockets. The zeros are the green pockets.

The name of a game does not settle the wheel. One rule book describes its American roulette as a wheel with one zero and 37 pockets, and another uses the same name for the wheel with a zero and a double zero. So count the zeros, and do not go by the name.

Maya with a hand on her chest, speaking gently and seriously.

Mayaformer floor supervisor · manners, money and breaks

Know the wheel before you buy in: two zeros nearly double the price. Settle at home how much money the evening gets and how long it runs, and stop when either one is used up.

Money lost at one table is not a debt the next table owes you, and putting more down to get it back only makes the evening dearer. If it starts to feel that way, the lines below are there for exactly that.

If it stops being fun

If gambling stops being entertainment, help is available. Minimum entry age: each province sets its own. Where we found the rule or regulator that sets it, we cite it on the page; those we found set it at 18. More on responsible gaming.

Show all provinces
0800-666-6006Buenos Aires City (CABA) · Línea de orientación por juego problemático (LOTBA) · Monday to Friday, 9 to 17
0800-444-4000Buenos Aires Province · Programa de Prevención y Asistencia al Juego Compulsivo (IPLyC)
0800-777-2983Cordoba · Línea 0800-777-AYUDA (Lotería de Córdoba) · 24 hours
0800-268-5640Santa Fe · Línea gratuita de la APRECOD (Santa Fe) · Every day, 8 to 24
0800-888-2202Entre Rios · Departamento Juego Responsable (IAFAS, PREVENJUEGO)
0261-424-7536Mendoza · Programa de Juego Responsable (IPJyC) · Monday to Friday, 8 to 14
0800-888-5836Misiones · Programa de Juego Responsable del IPLyC S.E. (0800-888-LUDO)
0800-888-2008Chaco · Línea de Juego Responsable (Lotería Chaqueña)
0299-403-8900Neuquen · Líneas de contacto, orientación y tratamiento (IJAN, juego responsable) · Monday to Friday, 8 to 15
0800-222-1700Rio Negro · Línea de Orientación al Jugador Problemático (Lotería de Río Negro)
02901-433515Tierra del Fuego · Departamento Juego Responsable (IPRA, Ushuaia)
0800-555-7678Tucuman · Juego Responsable, Ley 8986 (Caja Popular de Ahorros)
0800-999-1314San Juan · Línea gratuita del Programa Provincial de Juego Responsable (Caja de Acción Social) · Monday to Friday, 08 to 12

If you are thinking about suicide, call 135 or 0800 345 1435 from anywhere in the country

Practice: name the bet

A chip lands on the layout and you name the bet, together with the payout the dealer calls with it. Level 1 is the inside bets on the numbers; level 2 is the whole layout, the six line, the five-number bet and the outside boxes included; level 3 puts three chips down at once and asks for all three names in order.

Nothing is paid here. No ball is thrown and no sum of money appears, because the name of a bet is settled before the wheel turns. What a bet pays in money is lesson 4.2, and this practice stops at the name.

The practice table needs JavaScript. Here is one moment from it, with the answer.

Level 1 · On the numbers

A layout with a zero and a double zero

Name the bet under the chip, and the payout the dealer calls with it.

  • Straight up, 35 to 1 A chip in the middle of 17 covers 1 number: that is a straight up bet, paid 35 to 1.
  • Split, 17 to 1 A split has its chip on the line between two numbers. This chip sits in the middle of 17, so the bet covers 1 number, not 2 numbers.
  • Straight up, 17 to 1 17 to 1 is what a split is paid, for 2 numbers. A straight up bet covers 1 number and is paid 35 to 1.

Read the chip by the place it sits on the layout, not by the nearest number. A straight up bet is the bet whose chip sits in the middle of one number, and the dealer calls its payout 35 to 1.

Apostando a Pleno, se paga treinta y cinco (35) veces la apuesta. Consiste en apuntar, dentro del cuadrado formado por las líneas que lo separan entre sí a cualquiera de los treinta y siete (37) números en que está dividido el tablero.

Free translation: A straight-up bet (pleno) pays thirty-five (35) times the bet. It consists of placing the bet, within the square formed by the lines that separate it from the others, on any one of the thirty-seven (37) numbers into which the layout is divided.

Esta suerte, se apunta colocando la ficha sobre la línea que separa a dos (2) números.

Free translation: This bet is placed by putting the chip on the line that separates two (2) numbers.

Esta suerte comprende tres (3) números consecutivos y puede apuntarse colocando la ficha sobre la línea longitudinal exterior que corresponda al grupo de tres (3) números a los cuales se desee apostar.

Free translation: This bet covers three (3) consecutive numbers and may be placed by putting the chip on the outer longitudinal line that corresponds to the group of three (3) numbers on which one wishes to bet.

Esta suerte se apunta colocando la ficha en el punto de intersección en que se cortan perpendicularmente las líneas que separan los distintos números.

Free translation: This bet is placed by putting the chip on the point of intersection where the lines that separate the different numbers cross at right angles.

Se apunta esta suerte colocando la ficha en la intersección de cualquiera de las dos (2) líneas exteriores longitudinales con las líneas transversales que separan grupos de tres (3) números.

Free translation: This bet is placed by putting the chip on the intersection of either of the two (2) outer longitudinal lines with the transverse lines that separate groups of three (3) numbers.

Para apuntar en estas chances debe colocarse la ficha en los casilleros especialmente designados al efecto.

Free translation: To bet on these chances, the chip must be placed on the boxes specially designated for that purpose.

Se apunta esta chance colocando la ficha en el casillero destinado a tal efecto, que se encuentra en la cabecera de cada tablero.

Free translation: This chance is bet by placing the chip on the box intended for that purpose, which is located at the head of each layout.

Lotería de Córdoba S.E. (portal) · Reglamento de Ruleta · read
efectuar la jugada colocando la/s ficha/s en el casillero correspondiente.

Free translation: make the play by placing the chip/chips on the corresponding box.

IPLyC Buenos Aires (Sistema de Normas) · Resolución 1452/12, Anexo I: Marco Normativo de los Juegos de Azar Artesanales y Electrónicos · section Capítulo 1, Ruleta Americana: Reglamento del Juego (1.1 a 1.10) · read

Level 2 · The whole layout

A layout with a zero and a double zero

Name the bet under the chip, and the payout the dealer calls with it.

  • Five-number bet, 5 to 1 5 to 1 is what a six line is paid, for 6 numbers. The five-number bet covers 5 numbers and is paid 6 to 1.
  • Five-number bet, 6 to 1 A chip on the corner where the zeros meet 1, 2 and 3 covers 5 numbers: that is the five-number bet, paid 6 to 1.
  • Street, 11 to 1 A street has its chip on the outer edge, level with one short row of three. This chip sits on the corner where the zeros meet 1, 2 and 3, so the bet covers 5 numbers, not 3 numbers.

Read the chip by the place it sits on the layout, not by the nearest number. The five-number bet is the bet whose chip sits on the corner where the zeros meet 1, 2 and 3, and the dealer calls its payout 6 to 1. The five-number bet exists only on the layout with a zero and a double zero.

0, 00, 1, 2, 3 6:1 13.16% 7.89%
IPJyC Mendoza (SAPIA, Res. Dir. 812-16) · Información sobre juegos vivos o de paño: RULETAS, pagos, probabilidades · read

Level 3 · Three chips at once

A layout with a zero and a double zero · three chips

Three chips, marked A, B and C. Which line names all three bets?

  • A: Straight up, 35 to 1 · B: Corner, 8 to 1 · C: Dozen, 2 to 1 Chip A sits in the middle of 9: a straight up bet. Chip B sits on the point where 23, 24, 26 and 27 meet: a corner. Chip C sits in the box marked 1st 12: a dozen.
  • A: Corner, 8 to 1 · B: Straight up, 35 to 1 · C: Dozen, 2 to 1 Chip A and chip B are named the wrong way round. Chip A sits in the middle of 9, which makes chip A a straight up bet; chip B sits on the point where 23, 24, 26 and 27 meet, which makes chip B a corner.
  • A: Straight up, 35 to 1 · B: Dozen, 2 to 1 · C: Corner, 8 to 1 Chip B and chip C are named the wrong way round. Chip B sits on the point where 23, 24, 26 and 27 meet, which makes chip B a corner; chip C sits in the box marked 1st 12, which makes chip C a dozen.

Three chips are three separate bets. Read one chip at a time, by the place each chip sits, and the payout named with each bet belongs to that chip alone.

Apostando a Pleno, se paga treinta y cinco (35) veces la apuesta. Consiste en apuntar, dentro del cuadrado formado por las líneas que lo separan entre sí a cualquiera de los treinta y siete (37) números en que está dividido el tablero.

Free translation: A straight-up bet (pleno) pays thirty-five (35) times the bet. It consists of placing the bet, within the square formed by the lines that separate it from the others, on any one of the thirty-seven (37) numbers into which the layout is divided.

Esta suerte, se apunta colocando la ficha sobre la línea que separa a dos (2) números.

Free translation: This bet is placed by putting the chip on the line that separates two (2) numbers.

Esta suerte comprende tres (3) números consecutivos y puede apuntarse colocando la ficha sobre la línea longitudinal exterior que corresponda al grupo de tres (3) números a los cuales se desee apostar.

Free translation: This bet covers three (3) consecutive numbers and may be placed by putting the chip on the outer longitudinal line that corresponds to the group of three (3) numbers on which one wishes to bet.

Esta suerte se apunta colocando la ficha en el punto de intersección en que se cortan perpendicularmente las líneas que separan los distintos números.

Free translation: This bet is placed by putting the chip on the point of intersection where the lines that separate the different numbers cross at right angles.

Se apunta esta suerte colocando la ficha en la intersección de cualquiera de las dos (2) líneas exteriores longitudinales con las líneas transversales que separan grupos de tres (3) números.

Free translation: This bet is placed by putting the chip on the intersection of either of the two (2) outer longitudinal lines with the transverse lines that separate groups of three (3) numbers.

Para apuntar en estas chances debe colocarse la ficha en los casilleros especialmente designados al efecto.

Free translation: To bet on these chances, the chip must be placed on the boxes specially designated for that purpose.

Se apunta esta chance colocando la ficha en el casillero destinado a tal efecto, que se encuentra en la cabecera de cada tablero.

Free translation: This chance is bet by placing the chip on the box intended for that purpose, which is located at the head of each layout.

Lotería de Córdoba S.E. (portal) · Reglamento de Ruleta · read
efectuar la jugada colocando la/s ficha/s en el casillero correspondiente.

Free translation: make the play by placing the chip/chips on the corresponding box.

IPLyC Buenos Aires (Sistema de Normas) · Resolución 1452/12, Anexo I: Marco Normativo de los Juegos de Azar Artesanales y Electrónicos · section Capítulo 1, Ruleta Americana: Reglamento del Juego (1.1 a 1.10) · read

Every moment in the practice run is read the same way: find the place the chip sits, count the numbers that place covers, and the bet and its payout follow. No ball is thrown here and nothing is paid, because the name of a bet is settled before the wheel turns.

How the practice run works

Where the moments come from. Each moment is a place on the layout, and the bet at that place, the numbers it covers and the payout named with it come from the same model of the wheel and layout that the house edge tool uses. Nothing is written down as an answer by hand. Each wrong answer is one named mistake: the chip read as another bet whose chip sits nearby, or the right name given the payout of a neighbouring bet.

One strip, and no rounds. Every square on the strip is one moment of this lesson, and all of the squares are there from the start. Your first answer fills its square; when the squares of one level are full, the next level begins by itself, with no button in between. Practising a moment you got wrong turns its cross into “fixed in practice” and does not change the count, because only first answers count.

Your progress stays in this browser, and nothing is sent anywhere.

Check yourself

Maya with a finger raised and a knowing look.

Mayaformer floor supervisor · manners, money and breaks

Five quick ones. Pick an answer, then check it. No timer, no points: just whether it stuck.

A question marked “New situation” asks you to use the lesson on a case it did not show.

1A chip sits on the line between 17 and 20. What is the bet, and what payout does the dealer call with it?

Show the answer

Answer: Split, 17 to 1. The chip covers the numbers it touches, and a line inside the layout touches two numbers.

  • Street, 11 to 1 A street chip sits on the outer edge of the layout, level with a short row of three. This chip sits inside the layout, between two numbers.
  • Corner, 8 to 1 A corner chip sits on the point where four numbers meet. This chip sits on a line, not on a point, so the bet covers two numbers, not four.
  • Split, 17 to 1 17 and 20 stand side by side on the layout, and a chip on the line between two numbers covers both of those numbers: that is a split.
2On which layout is there a bet on five numbers: 0, 00, 1, 2 and 3?

Show the answer

Answer: Only on the layout with a zero and a double zero. The five-number bet belongs to the layout with a zero and a double zero, and to no other.

  • Only on the layout with a zero and a double zero The five numbers include the double zero, and only one of the two layouts has a double zero to cover.
  • Only on the layout with one zero That is the wrong way round: the double zero in the bet is found only on the other layout.
  • On both layouts The layout with one zero has no double zero, and so no bet on 0, 00, 1, 2 and 3.
3A rule book calls its game American roulette. How many zeros does the wheel have? new situation

Show the answer

Answer: It depends on the rule book, so the zeros have to be counted on the layout. One rule book describes its American roulette as a wheel with one zero, and another uses the same name for a wheel with a zero and a double zero.

  • One, because American roulette has 37 pockets One rule book does describe a wheel with one zero under that name. Another rule book says the wheels with a zero and a double zero are the ones called American roulette. The name does not fix the number of zeros.
  • It depends on the rule book, so the zeros have to be counted on the layout The name belongs to the rule book, and the rule books disagree. The zeros at the head of the layout are the same ones the wheel carries, and counting them settles the question.
  • Two, because American roulette is the wheel with a zero and a double zero One rule book does use the name that way. Another rule book gives the name American roulette to its game on a wheel with one zero. The name does not fix the number of zeros.
4A chip sits in the box marked 2 to 1 at the end of the long row that finishes at 34. What is the bet?

Show the answer

Answer: Column, 2 to 1. Outside bets have printed boxes, and the box at the end of each long row of twelve is the column box.

  • Straight up on 34, 35 to 1 A straight up chip sits in the middle of the number itself. The box marked 2 to 1 is outside the numbers, at the end of the long row.
  • Dozen, 2 to 1 A dozen also covers twelve numbers and is paid the same, but the dozen boxes sit below the numbers, marked 1st 12, 2nd 12 and 3rd 12.
  • Column, 2 to 1 The box at the end of a long row of twelve is the column box, and the column is every number in that long row, from 1 up to 34.
5How many pockets does a wheel with one zero have?

Show the answer

Answer: 37. The zero is a pocket, so the count is the numbers 1 to 36 plus one.

  • 37 The numbers 1 to 36 and the zero, each in a pocket of its own.
  • 38 That is the wheel with a zero and a double zero.
  • 36 That counts the numbers 1 to 36 and leaves the zero out; the zero is a pocket like any other pocket on the wheel.

Back to the question we opened with. Count the zeros. Whether the wheel has one zero or two is the one thing that changes the price of almost every bet at the table, and the head of the layout shows it before the first chip goes down.

Where the wheels are, and further reading

18+ under each province’s rules · Play responsibly · the helplines are further up this page

Further reading

How it’s worked out

Numbers, drawings, sources and hosts

Where this happens. Every wheel on this page stands at a live table in a room you can walk into. A wheel on a screen at home is asked for different things by a different book of rules, and it belongs to a track of its own.

Numbers. The pocket counts, the bets and the place each chip goes, how many numbers each bet covers and the payout named with each bet come from one model of the wheel and the layout, the same model the house edge tool uses, and every figure is worked out when the page is built. The price of a bet on each wheel is counted from the pockets and the payout, and the quote beside it, from a training material, gives the same figures. A column is paid from the same row of the model as a dozen, because the two cover the same number of numbers and are paid the same.

The drawings. The layouts follow the geometry of the model: the numbers 1 to 36 in three long rows of twelve, each long row ending at 34, 35 or 36. The numbers are drawn without colour and the wheel is drawn with blank pockets: the lesson counts pockets and names bets, and it does not need to colour them. Some of the rule books we could read list which numbers are red and which are black, but none of the documents we could read prints the order of the pockets around the wheel, and drawing an order would mean inventing one.

What is deliberately absent. There is no payout table on this page, no arithmetic of a payout in money and nothing about what a zero does to the outside bets: those belong to lesson 4.2. Why almost every bet on one wheel costs the same is lesson 4.3. Bets that would take in a zero together with ordinary numbers are left out of the practice run, to keep it to the main bets. La partage, en prison and surrender on the even-money bets appear in none of the rule books or room pages we could read, and nothing on this page suggests any table offers them.

Sources. Every claim on this page carries a button with the sentence it rests on, the publisher who wrote that sentence and the date we read it.

Hosts. Leo and Maya are illustrated characters. Their backstories, a former dealer and a former floor supervisor, are written for the course: neither is a real person, and neither speaks for any casino. The rules and numbers on this page come from the sources it cites, not from their experience.

No promise. Roulette is played against the house on every spin. Knowing which wheel is at the table and what a bet is called tells you what you are buying before a chip goes down; nothing on this page makes the price smaller, and nothing here says how an evening at the wheel would end.

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